ScientiaMobile will exhibit its WURFL device detection solutions at Mobile World Congress 2014 in Barcelona, Hall 5, Stand 5G77 on February 24-27. Meet with the ScientiaMobile team and discuss how device detection can improve your services.
Mobile operators, mobile web developers, mobile advertisers, content delivery networks and mobile infrastructure providers are all grappling with the problems and opportunities posed by the thousands of mobile device types that consumers are using. WURFL device detection can identify devices and all of their relevant capabilities in real time. These can be applied in several use cases:
ScientiaMobile provides several WURFL device detection solutions to address these mobile needs. Customers can leverage the high performance of the C++ API to integrate device knowledge into a number of real-time systems. Additionally, our new WURFL InSight is a service that supplies up-to-date tables about devices and their capabilities. This enables analysis with off-the-shelf analytical and BI tools. Using WURFL InSight’s data is so simple that business group analysts are able to run mobile analytics with limited involvement from their IT departments.
“Mobile World Congress is the most important worldwide meeting for the mobile industry. We are excited to showcase our newest innovations in WURFL device detection at Mobile World Congress,” says ScientiaMobile CEO Krishna Guda.
For more information and to set up a meeting at Mobile World Congress 2014, please contact us at MWC2014(at)scientiamobile(dot)com.
ScientiaMobile provides the industry’s most accurate and flexible device detection solution, helping customers deliver great web experiences and manage the increasingly fragmented mobile device ecosystem. ScientiaMobile sells WURFL, a constantly-updated repository that catalogues thousands of devices and their capabilities and provides access to them via range of API languages.The WURFL framework enables many organizations, including Fortune 500 companies, to effectively design and analyze web experiences for an ever-growing range of smartphones, tablets, smart TVs and game consoles.
Released on January 20, 2014 (permalink)
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