Posts with tag: '.NET'

Faster Device Detection for Ad Networks with WURFL C#, .NET Users






ScientiaMobile Accelerates Device Detection with a Compiled C# Version of its Highly-Accurate API Solution June 7, 2017 / Reston, Va./ – ScientiaMobile has released a C# module for its high-performance WURFL InFuze device detection solution. Advertising, e-commerce, and other heavy-traffic websites using .NET or C# applications to process millions of transactions daily will benefit from WURFL InFuze’s industry-leading speed and accuracy. “We have always supported .NET customers, but some high-speed industries, like programmatic advertising exchanges, require faster speeds. With WURFL InFuze, we have increased our device detection speeds to surpass their needs. Now, C# apps will perform roughly three times […]

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From the Cloud with Love and Only the User Agent String






by Dino Esposito, our WURFL Developer Evangelist for Microsoft Technologies and .NET Guru When we designed the WURFL cloud API, we mostly thought of a web-based world. For this reason, the ASP.NET API requires an HttpContext object and uses it to understand just about  everything about the incoming request. To proceed from a solid frame of reference, let’s say that you start with code similar to this: var config = new DefaultCloudClientConfig { ApiKey = “…” }; var manager = new CloudClientManager(config); The manager object is the console that gives you access to the cloud-stored information about the device. On the […]

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WURFL Capabilities Got Virtual






by Dino Esposito, our WURFL Developer Evangelist for Microsoft Technologies and .NET Guru The WURFL platform has supported virtual capabilities in its WURFL Cloud service for a while. Now, with the release of the API 1.5, virtual capabilities have been revised and extended to the WURFL OnSite, WURFL InFuze and WURFL InSight frameworks. In this post, we discuss virtual capabilities and how to use them in .NET applications. What’s a Virtual Capability? In general, there are some capabilities that are easy and straightforward to associate with a value, and other capabilities that require some calculation and depend on the value of […]

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Announcing the new WURFL 1.4 API for Several Platforms






“Throughout my career I swam for form.   Speed came as a result of it”    When Steve and I announced the advent of ScientiaMobile last summer, we knew that a mountain of work was awaiting us. One of the many challenges was that, over time, each WURFL API had taken a life of its own. If device detection was what ScientiaMobile sold, we’d better make that device detection consistent across all platforms and languages. To explain the challenge to the uninitiated, let me take one step back. I could easily argue that matching user-agent strings precisely is still today […]

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